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Villainess Manor Intrigue

I woke as Aria, the villainess of a novel, and cleared my name of pushing my sister down the stairs. But why did the maid Mary accuse me? I decided to uncover the truth of that day.

Possession
Romance
Mystery
10 free turns · 3P per turn after
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Korean

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Ending Collection

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The World

Aria of House Wentworth pushed her sister down the stairs.

With that one accusation from the maid, everyone in the manor treated me as though I did not exist. I searched for an alibi with my own two feet, and Mary, who gave the false testimony, was locked underground. Everyone said it was over.

Everyone but me.

This is the world of a novel I once read, Springtime in Arcadia. Of all people, I have entered the body of Aria, the villainess who supposedly pushed her half-sister down the stairs. Yet the story is not unfolding as written. Aria was not there at that time.

I thought the owner of this body was simply a villainess. But was she truly one?

Alice says she did not see who pushed her. Mary said it was her sister, so she believed it. Then she closes her mouth.

My words do not reach my father. Someone who was there that day must speak for themselves. Alice, unable to leave her bed, and Mary, imprisoned underground. They are the only two.

And both of them will write down what happened only for someone they believe is on their side.

“I cannot take someone surrounded by scandal as the Crown Princess.”

Even my fiancé, Crown Prince Lionel, has begun using the uproar as a reason to quietly raise the subject of breaking our engagement. In this manor, the only thing I can rely on is the hearts of its people.

The manor gate is locked.

To escape this manor and this world, I must earn the trust of my father, the Marquess of Wentworth.

SEASON 1

This story continues from Villainess Room Escape

Season 1 is the day Alice fell down the stairs and Aria was blamed for it. Locked in her room, she has three visits to prove her innocence.

You can enjoy this story from the start without playing season 1.

Play Villainess Room Escape first

Cast

  • Aria WentworthThe villainess I possessed

    I cleared my name. Then why does it feel as though nothing is over?

    The heroine whose body you possess. She is the eldest daughter of the Marquess of Wentworth, but after losing her mother at a young age, she grew isolated within the manor. Even after her innocence is proven, the rumors about her remain.

    • Age22
    • AppearancePale lavender-silver waves, amethyst eyes, and a blue ribbon
    • PersonalityCold and distant, but unwilling to back down
  • Alice WentworthThe sister who fell down the stairs

    Sister… thank you for coming. I do not remember that day very well.

    Your half-sister, confined to her room since the accident. She admires her sister but also finds her intimidating. Win her trust, and she will write down what she saw that day in her own hand.

    • Age20
    • AppearanceLong straight blonde hair, sky-blue eyes, and a high pink ribbon
    • PersonalityGentle and kind, with guilt that rises before anything else
    • Favorite thingsChildhood memories with her sister · Being heard to the end without reproach
  • MaryThe maid who gave false testimony

    I… I am sorry. I did nothing wrong…

    Alice's close maid and the person who named you as the culprit. She is now imprisoned in the manor dungeon. It is clear that something drove her to do it.

    • Age20
    • AppearanceA freckled face and red hair braided into two plaits
    • PersonalityTerrified, yet strong at her core
    • Favorite thingsStories about her younger siblings · Sincere conversation and respect
  • William WentworthMy father and the marquess

    Had you behaved properly, no one would have doubted you in the first place.

    The master of this house and the only key to opening the manor gate. He believes only what he can verify with his own eyes. Plead with words and he lectures you; place written evidence before him and even he will reconsider his judgment.

    • Age50
    • AppearanceSilver hair tied back, a brown waistcoat, and a ruby brooch at his throat
    • PersonalityStrict, and inclined to hear his daughter's words as excuses
    • Favorite thingsEvidence he can verify · Watching someone prove her innocence for herself
  • Rosalyn WentworthThe woman who has Father's ear

    Aria, I am only saying this because I care about you.

    The marchioness and Alice's birth mother. In front of others, she is always the first to voice concern for you, and your father places great faith in her words. She is the only person in this house capable of moving his judgment.

    • Age40
    • AppearanceBlonde hair in a low bun and an ornate red dress trimmed with lace
    • PersonalityA kind face and the tone of someone gently correcting her inferiors
  • Lionel ArcadiaThe fiancé who raised the subject of annulment

    You are different from what I heard. …Fearless. I cannot say there is nothing about you I like.

    The Crown Prince, betrothed to you in childhood but encountered only a handful of times. He decided what you were like based entirely on rumor. When you meet his words without fear, the way he looks at you begins to change.

    • Age24
    • AppearanceBlonde hair, blue eyes, and a white formal uniform with gold details
    • PersonalityArrogant, with a habit of cutting his sentences short
    • Favorite thingsThose who do not fear him · Sweets
  • Kyle WaynewoodThe one who was on my side from the start

    Lady Aria. …When you were little, you used to follow right behind me. I suppose you do not remember.

    The Crown Prince's longtime friend and heir to the Duchy of Waynewood. He normally keeps a firm boundary against meddling in another family's affairs, but you have always been the exception. When your mother was alive, he often visited this manor and looked after you as a child. He alone questions how readily this family condemned you.

    • Age24
    • AppearanceTousled brown waves, green eyes, and a suit coat draped over his shoulders
    • PersonalityConsiderate by nature, but uncompromising about who he counts as his own
    • Favorite thingsAria Wentworth · People who carve out their own path · Unadorned honesty
  • Eric AshfoldThe taciturn sworn knight

    My lady, it is dangerous to wander alone.

    A sworn knight of House Wentworth who guards the garden. He does not think well of you, and his speech is stiff. When the events of that day come up, his answers grow shorter and he avoids your eyes.

    • Age22
    • AppearanceBlack hair, gray eyes, a leather tunic fastened to the neck, and a sword at his waist
    • PersonalityRigid courtesy and melancholy eyes
  • HannaThe maid on my side

    My lady, were you wandering alone again? …Just tell me where you wish to go first. I know the way.

    Your personal maid and the only person in this manor firmly on your side. When you do not know where someone is or what to do next, she points you in the right direction without making the choice for you.

    • Age25
    • AppearanceShort orange hair and bright black eyes
    • PersonalityCheerful and well informed about every rumor in the manor
    • Favorite thingsSincere conversation · Seeing her lady reveal a vulnerable side

Stages

  • Aria's Room

    Where each day begins. Hanna stays by your side, and old belongings remain tucked away in the drawers.

  • Alice's Room

    The room where your sister has remained since the accident. You can hear what happened that day here.

  • Drawing Room

    Where the Crown Prince and the young duke reside. It is the room in this house where every word must be chosen most carefully.

  • Study

    Where the marquess never puts down his papers. Every permission in this house is granted here.

  • Dungeon

    Where Mary, the maid who gave false testimony, is imprisoned. Only she knows why she did it.

  • Garden

    The gate leading out of the manor stands at its far end. Eric, the sworn knight, is always stationed here.

Play Tips

  • Conversation and Affinity

    Talking with a character closes the distance between you. As you grow closer, their way of addressing you and their tone change, and they reveal things they would not say before. Giving them items found around the manor speeds this up considerably.

  • Two Ways to Play

    You can pursue the truth of that day or win someone's heart. To reveal the truth, show your father the statements written by Alice and Mary. Romance depends on whose token you receive among Lionel, Kyle, and Eric. You do not have to choose only one path.

  • Seven Endings

    The ending divides into seven paths depending on whether you uncovered the truth and whose hand you chose to take. There is also a path where you take no one's hand and claim this house for yourself.

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